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AI Insights · Timothy · April 2023

Top 5 Racing Games on iOS in the Netherlands Q1 2023

An overview of the performance of the top 5 racing games on the iOS platform in the Netherlands during Q1 2023, including trends in weekly downloads, revenue, and active users.

Top 5 Racing Games on iOS in the Netherlands Q1 2023

During the first quarter of 2023, the top 5 racing games on the iOS platform in the Netherlands showed diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance:

Mario Kart Tour from Nintendo Co., Ltd. experienced variable weekly revenue, peaking at around $7.8K in the last week of December but dropping to approximately $2.2K by mid-March. Weekly downloads saw a significant increase in early March, reaching 3.3K, while weekly active users fluctuated between 29.9K at the start of the quarter and 24.7K by the end.

CSR 2 - Realistic Drag Racing from Zynga Inc. showed a notable rise in weekly revenue towards the end of Q1, peaking at about $5.7K in the week of March 20. Downloads were highest at the beginning of the quarter with 1.2K but dropped significantly to 187 by the end of March. Active users, however, saw a consistent decline from 17.9K at the start to 10.8K by the end of the quarter.

Real Racing 3 from Electronic Arts had a steady performance with weekly revenue peaking at $4.1K in the last week of December and stabilizing around $1.4K towards the end of the quarter. Weekly downloads remained relatively stable, hovering around 400 to 500 throughout the quarter. Active users showed a slight fluctuation, starting at 9.8K and ending at 9.8K.

Asphalt Legends Unite from Gameloft saw a peak in weekly revenue in early February at $2.3K, with a general downward trend to $805 by the end of March. Downloads spiked significantly in early February to 1.4K but then tapered off to around 483 by the end of the quarter. Active users increased from 1.9K at the start to 2.9K in mid-February before decreasing to 1.6K by the end of March.

Need for Speed No Limits from Electronic Arts had a steady revenue performance, peaking at $1.6K at the end of December and maintaining around $1.5K towards the end of March. Downloads were highest in the first week of January with 723 but dropped to 153 by the end of the quarter. Active users showed a peak of 2.9K at the end of January, gradually decreasing to 969 by the end of March.

The data for these insights comes from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023